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Improvements were made to the physics model and dismemberment was added. Treyarch began using an enhanced version of the IW 3.0 engine for Call of Duty: World at War. This game included features such as bullet penetration, improved AI, lighting engine upgrades, particle system enhancements and many more improvements. Development of the engine and the Call of Duty games has resulted in inclusion of advanced graphical features while maintaining an average of 60 frames per second on the consoles and PC.Ĭall of Duty 4: Modern Warfare was released using version 3.0 of the engine.

The engine's name was not publicized until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 would run on the "IW 4.0 engine". The engine has been distinct from the id Tech 3 engine on which it is based since Call of Duty 2 in 2005.
#Call of duty radiant player speed tv
If you do have to go to sleep at a reasonable time and if your Internet speeds reach at least 20 Mbps, you probably won’t have many issues - aside from yelling at the TV now and again.History IW 2.0 to IW 3.0 If you’re a night owl and are addicted to first-person shooters, you’re in luck. Conclusion: Best Times to Playīased on the results of the tests and on our particular Internet connection, the ideal time to play Call of Duty: WWII is late at night, between the hours of 11 p.m. The discrepancy in speeds on the PS4 side probably has a lot to do with stopping mid-game to run a speed test (which did nothing for our KDR, and promptly booted us from the game). Here’s a handy chart of our speeds at nighttime: Īs you can see, the later it got, the faster our speeds. In the afternoon hours, our speeds ran from 36.28 and 41.50 on Bandwidth Place and between 43.87 and 47.47 on the competing site (while playing).Īs noted above in our “before” times, we played the game late at night as well. If there was a discrepancy in speed, we wouldn’t have known if we were judging solely on the smoothness of gameplay, KDR, and amount of lag.
#Call of duty radiant player speed download
Although the download speeds were low, there wasn’t much lag to speak of. The speed remained around 19-20 Mbps until noon. Between these times, we performed six speed tests while playing the game, and even though our Internet speeds are supposedly a minimum of 60 Mbps, we only reached a maximum of 20.02 Mbps using and 20.68 on the other site. We ran the first set of tests around 9:00 a.m. Internet Speeds (Spectrum) – CoD: WWII, Morning Hours Immediately after running the initial speed tests, we played the game and ran a few more at varying intervals. So while the competing sites were all over the place, our tests stayed about as steady as our aim (sorry, just had to do it!). While our speed tests kept within a small range, the competing site showed far under the minimum speed in both time slots (again, according to Spectrum), but also over the minimum later in the night. We ran a few speed tests before even picking up the controller, and found the following: Īs you can see, the results varied. Internet Speeds before Playing CoD: WWII (Spectrum) One thing to note is that speeds while playing will vary greatly due to server loads and network traffic different times of the day will always have differing results.
#Call of duty radiant player speed Ps4
We also attempted to do speed tests on the PS4 itself, but learned that doing so boots you from the game, so take those results with a grain of salt. We collected the data using, as well as a competing speed test provider. Our ISP is Spectrum, formerly known as Time Warner Cable, and our particular plan is a middle-of-the-line one at a minimum of 60 Mbps (according to, not our own tests). This article covers Internet speeds at varying times of the day while playing the new Call of Duty: WWII on the PlayStation 4.
